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Metal powers hardware-accelerated graphics on Apple platforms by providing a low-overhead API, rich shading language, tight integration between graphics and compute, and an unparalleled suite of GPU profiling and debugging tools.
MetalKit: Getting started with Apple's graphics framework
MetalKit: Getting started with Apple's graphics framework
Metal Sample Code - Apple Developer
GitHub - mikeroyal/Metal-Guide: Metal Guide
Metal Sample Code - Apple Developer
Introduction to Metal: Apple's own GPU framework, by Avinash
Metal Developer Tools - Apple Developer
3D Rendering on Apple Silicon, CPU&GPU, Page 71
Beginning Metal - Learning Metal for iOS from the Ground Up
Graphics & Games - Videos - Apple Developer
Metal Overview - Apple Developer
Featured Apple Developer Documentation
Metal Sample Code - Apple Developer
Understanding Apple's Metal graphics library. What does it mean to indie game developers? –